In the Classroom

In this section, we’re highlighting innovative teaching and learning that give DC students a chance to learn how to do research, craft a story, develop solid writing skills (descriptive, narrative, expository, and persuasive), conduct an interview, use digital audio recorders and video cameras, edit, and share their work on digital platforms. These hands-on experiences introduce our kids to potential career paths as well as prepare them for success in high school and college. In addition, the students get to work side-by-side with journalists, published writers, and media producers who provide caring mentorship and great models of professional practice.

Here you’ll find teaching resources from WHUT Television, StoryCorps U, the PBS NewsHour Student Reporting Labs, and 826DC — as well as classroom resources from WETA’s adolescent literacy initiative, AdLit.org.

Featured Resources

The Public Media Corps and the Digital Media Arts Club

In this video, learn about the history of National Black Public Media and the Public Media Corps, and its role in establishing the WHUT Digital Media Arts Club (dMAC). Find out how WHUT is implementing its innovative dMAC program in schools, after school programs, and community centers across Washington, DC. Howard University Fellows are trained to teach our "digital native" youth how to use digital media and technology. The program also includes professional development for teachers.

American Graduate Classroom Resources

Discover the best of public media’s interactive resources and educational projects for use with middle school and high school students, multimedia productions created by youth, and professional development videos for educators. The 800+ resources featured on the national American Graduate website are designed to bring educational content to life in engaging and innovative ways, and include games, activities, quizzes, quests, and other interactive experiences. The materials span the curriculum, exploring the arts, careers, ELL, health and sports, language arts, math, media production, science and engineering, and social studies in ways that capture students’ interest and imagination. See classroom resources >